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Description
Changes in Setup:
Shuffle the new animals with the ones from the base game.
Changes to Gameplay:
You can the ability of an animal once per round. After using it, you must turn it over.
At the end of the round, the animal is turned back to its front.
Baby Pirate: On your turn during Phase I: Nassau City, move the pirate captain once to an adjacent space along an unused alley without using your own pirates, and take the corresponding equipment.
Piranha: When fighting an opponent, you can add +1 to your attack, i.e. you place 1 additional ammo crate from your cargo hold on the opponent.
Kite: When sailing on the Caribbean board, your sailing range is increased by 2 for one turn.
Year Published
2024
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