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Description
Changes in Setup:
Shuffle the new animals with the ones from the base game.
Changes to Gameplay:
You can the ability of an animal once per round. After using it, you must turn it over.
At the end of the round, the animal is turned back to its front.
Chameleon: In Phase I: Nassau City, after moving the pirate captain, take the bonus from the captain's current square and from another square that is connected to the current one via an alley.
Shark: In Phase II: Caribbean, you do not have to stop at a kraken. If you stop to fight the kraken, it doesn’t fight back, meaning it won’t draw conflict tokens that you need to fend off.
Starfish: In Phase II: Caribbean, after sailing, you may perform 2 different actions in your area.
Year Published
2024
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