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You roll dice and move your pawn that many space along a path through the town. There are incidents in your path concerning the town meeting as you progress to the town common. You may lose a turn, return to start, go forward or go back depending on what the space tells you to do. The die determines how many spaces you move. The incidents are believable and reflects what could actually happen before or during an actual town meeting. First player to reach the town common wins!
Year Published
1979
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