Collection Status
Your Rating
Description
Territory Acquisition board game. Has New Imperialism theme describing the historical period between 1875 and 1914 when the European great powers as well as new powers such as Japan and the USA were forging far-flung empires in a race for new markets, raw materials, and national prestige. Players recruit and move their units on a world map. Conflict is handled by a quick random method. Victory points are earned by having the most units in Seas and Colonies. Each great power has its own unique abilities and starting set-ups. An Event deck and Empire Deck provide tons of Chrome.
Year Published
2010
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.