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From the introduction:
Welcome to No Room For A Wallflower, Lancer’s first narrative campaign.
In No Room For A Wallflower, you and your players will explore the recently rediscovered world of Hercynia. Once rich with biodiverse life, the Second Committee transformed Hercynia into the proving ground for the first mechanized chassis Now, it is a healing world, buried and forgotten in the administrative chaos of the Third Committee’s successful revolution. Only rediscovered as the new bureaucracy addresses the loose ends left behind by its imperial predecessor, you will soon find that Hercynia holds secrets that will shock the galaxy.
A scarred world is about to tell the story of its wounds...
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