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No Time For Treason

Game ID: GID0228449
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A Pathfinder Society Scenario designed for levels 3-6.

The Pathfinder Society has sent the PCs to the city of Oppara, capital of Taldor, for a clandestine meeting with Gloriana Morilla, a trusted ally who bears dire news. She reports that Venture-Captain Muesello has gone into hiding following a strange series of crimes during which the perpetrators used wayfinders, the magical compasses that are among the Pathfinders' most iconic tools. Perhaps more troubling, these wayfinders each bear signs of Muesello's unique tinkering, and all of the crimes have targeted the assets and allies of Grand Princess Eutropia Stavian, the nation's new monarch.

With the crime spree steadily escalating and Muesello suspiciously evading her agents at every turn, Gloriana Morilla needs a group of skilled Pathfinders to investigate the recent crimes and track down the wayward venture-captain.

No Time for Treason is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Taldor. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.

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