When hungry Numbsters form a line, arrange them well and you’ll be fine. But when they all begin to munch, avoid the Mouth or you’ll be lunch!
Numbsters is a solo game that can be played in your hand or on a table. Each of the hungry Numbsters features a number and special ability. Starting with a stack of 6 random Numbsters (plus the Mouth card) you’ll need to eat, move, and manipulate your way to victory. If you can get down to just one Numbster and the Mouth remaining in your hand, you win!
—description from the publisher
HOW TO PLAY
Each turn, draw a new Numbster into your hand, placing it at the top of the stack.
Next, you may move one card to a different position in the stack OR swap any two cards’ positions.
Lastly, it’s feeding time: one Numbster must eat another one.
Typically, this requires two sequential Numbsters (for example, 16 and 17) separated only by the Mouth card. The smaller Numbster in the sequence can eat the bigger one, discarding it and starting a new turn.
Of course, these Numbsters are odd creatures. Each one has an optional special ability that changes how the other Numbsters eat, allowing for powerful plays and big bites!
The ability on the top Numbster in the stack is considered active while showing; when it’s used, that Numbster slides to the bottom of the stack. But be careful – if at any point the Mouth card reaches the top of the stack, it triggers its game-ending special ability…and eats YOU!
- Compact, deeply puzzling
- High replayability in a tiny footprint
- Challenging to master
- Very abstract; may be opaque to new players
- numbers and sequencing
- card puzzle
- abstract
- Gonchon Clever
Mechanics (from transcript analysis)
- Card manipulation — Endgame requires placing the eight in between sequential numbers by rearranging cards.
- End condition puzzle — If the eight becomes the top card, you lose; players must optimize arrangement.
- hand management — Trigger abilities on the front card to influence the position of the eight.
Video topics + discussion points
Quotes (from this video)
- This game is so ridiculously fun
- it's not simple it is very difficult to figure out how to move these cards around in your hand
- I challenge you to find somebody who doesn't think this game is fun
- it's basically Sudoku puzzle
- it's also such a simple like mechanically easy game but it shouldn't be as fun as it is
References (from this video)
- Already backed on Kickstarter
- numbers
- unknown
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it was one of the coolest experiences I had at Pax
- anything that involves tile placement I am here for
- it is just a freaking blast
- the mechanics are just so good that none of the other stuff really kind of like matters to me
- I've fallen so much in love with undaunted
- if you put a cute cover on a game I will buy it I will play it and there's a very good chance that I will love it
- it looks incredible
- final girl is definitely one of my favorite games of all time
- the cover art drew me in it reminded me of like old war propaganda posters
- if anyone out there wild has red red ball or seen the red wall artwork this game is that