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Description
A tactical board game where you play against other plays to conquer a new world by gaining the most influence over it. Influence is achieved through a combination of warfare, knowledge, money and religion, allowing players to each adopt different strategies to win.
In turns players can choose to explore unsettled territory, attack opponents or pursue religious, knowledge or cultural growth through a variety of research. As players develop, they can increase influence points with the first player to reach 20 points claiming ultimate victory.
The game can be played individually with others or in teams, allowing for many different ways of playing.
—description from the designer
Year Published
2018
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