Publisher Blurb:
An old school campaign world like no other … the fabled realm of Tyrrhenia which enshrouds the colossal manor known as Castle Oldskull, unveiled at last …
Well met, adventurer! Welcome to the age-old land of heroes and perilous beasts. In this introductory “sandbox” campaign starter kit, you will find 18 full-color maps which comprise the old school FRPG realm of Tyrrhenia (the author’s mythic and folkloric interpretation of late medieval Italy and Magna Roma). There is a beautiful full-color satellite image showing all of the Tyrrhenian peninsula and seas beyond; a concise guide-sector map showing how all of the ultra-detail maps connect (as well as the adjacent lands and isles within the World of Oldskull); and 16 in-depth hex overlay maps which, together, reveal the entire land and its mysterious denizens. The detail maps reveal a considerable interwoven landscape of many terrain features … and instead of giving you abstractly simplified symbols for forests, lakes, and mountains ranges, you can see all of the land’s colorful wonders for yourself.
Each detail map features the locations of terrain features, city states, ruins, dungeons, demi-human enclaves, battlegrounds, monster lairs and sightings, towns (or ruins, if you want a low-population wilderland), and various points of interest … nearly 500 rumor-ready annotations in all. The locations of the Manor Ushir (Castle Oldskull proper), the Free City State of Grimrook, and many other locales from the author’s campaign world are given in direct relation to nearby seas, realms, and cities, all awaiting your adventurers’ exploration.
In addition you will find the Tyrrhenian bestiary, a list of many hundreds of the creatures and monsters who populate the realm (with a huge number of old school and folkloric variants for each, over 1,000 monster types in all!). You will also find notes on the Tyrrhenian mythoi (Empyrean and Etruscan), offering you over 100 gods, goddesses, arch-devils, demon lords, and other cosmic powers who hold dominion over the land and its many factions.
Together, these tools can give you the fundamental information you need to begin a classic sandbox hex-crawling campaign in the World of Oldskull. This supplement also serves as a lead-in to Castle Oldskull and Grimrook, which are (respectively) the mega-dungeon and the city which will be detailed in future offerings. In all, this supplement is a perfect introduction to an immense and mysterious realm of bloody swords and dark sorceries, ready for immediate inclusion in your old school campaign.