From publisher blurb:
A one-shot adventure designed to be used with any edition of your favorite tabletop role-playing game. This adventure is written to give a GM an adventure that can be used as a stand alone, side quest, or incorporated into a larger campaign. It includes a background and introduction, adventure hooks, map, list of encounters, and GM notes. This adventure will be updated, over time, with stats for use with different rule sets/editions.
Atop the frozen cliffs to the north sits the fortress of the frost giant jarl, Lutvir Wrathhammer. While a tenuous truce is in place, the giants do not raid the lands of men on their border. However, word has come to the dutchess that the nefarious cult leader, Sumaat the Deathless, has headed to the Wrathhammer seeking to enlist the giants to his cause. The brave adventurers are tasked with preventing this meeting and bringing Sumaat to stand trial. Time is of the essence!