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Description
One Step From Eden is a deckbuilding roguelike set in a bleak post-war world with one shining beacon of hope, Eden. The game is centered around relentless real-time grid combat. Cast powerful spells on the fly, battle evolving enemies, find game-changing artifacts, make friends or make enemies, just make it to Eden.
History
Development started in April 2016. I felt a Megaman Battle Network sized void that no other game could fill, so I decided to make one myself. I was also a huge fan of Faster than Light, Nuclear Throne, and other roguelikes. The deckbuilding mechanics ended up working really well after figuring out a prototype that would let players use cards in realtime.
Source: The Game Website.
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