One stormy night... you were walking home. But you were not alone. Your companions are more than a little odd, and it's up to you to use your social deduction skills (and some well-placed bluffs) to make it home safely.
One Stormy Night is fast, light, social deduction game for 2-10 players. Like most social deduction games, every player has a secret role. Figuring out everyone's secret roles (and knowing when to keep yours secret) helps you gather the votes you need to win the game. In a small group, it can be a thoughtful and strategic game. In a large group, One Stormy Night fill the role of a party game!
Gameplay
Every player has a secret role: Vampire, Werewolf, or Human. Each role has a corresponding deck on the table (a Vampire Deck, a Werewolf Deck, and a Human Deck), but players do not know which deck is which.
During each turn, the players will vote to reveal a card from one deck. When a deck runs out of cards, the game is over. If the Vampire Deck runs out first, the Vampires win. If the Werewolf Deck runs out first, the Werewolves win. And the same goes for the Human Deck.
Each card has a special effect when it is revealed: some of these effects shrink decks or swap them around, others let players peek at cards, and still others kill off pesky Vampires and Werewolves!