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Who can guide the frogs to the pond? In 1, 2, Hüpferei!, two kids try to walk frogs to the pond by rolling a die. The die determines whether the frog moves one or two spaces, and the player whose frog first reaches the pond wins.
Included in 1, 2, Hüpferei! are an extra die and rules for a more advanced game.
Year Published
2013
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