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In ØRÐESA the viewer embodies one of the characters of the film.
A ghostly presence, invisible on the screen, but whose movements can modify the scenery and be felt by the other protagonists in the film.
By interacting with the image, the viewer's actions can have an immediate impact or be visible later in the film.
Some interactions impact objects or elements of the set. Others make the characters react and can influence the unfolding of the story.
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