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From the back of the book:
The shadowy organizations tht menace your characters are no longer just abstract numbers on a page. Organization Book 1 gives you vital details on three of the most unusual groups that lurk behind the scenes:
The Hierarchy - Just what is this quasi-religious grouip, and why are they so feared despite their small size?
Immortals - Not all of them live forever, and there are several distinct subgroups.
Time Travellers - Why here, and why now? If they know the future, why can't they do more in the present?
Each group has the detail you need to integrate it into your global conspiracy campaign, with resources, goals, methods, organization structure, personalities, characters notes and short adventures.
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