From the back cover:
Torg or Treat: Orrorsh is a realm built upon fear, whose denizens survive day to day by understanding what to expect, how to avoid trouble, and what steps to take when trouble occurs. But Orrorsh thwarts these efforts by keeping secrets, springing surprises, and
dimming the hope needed to survive.
Core Earth Magic: Core Earth was once a significantly more magical place. Legends abound regarding fairies, dragons, wizards, trickster “gods”, and sasquatches. Many of those legends are true...or they used to be. With the development of technology, the influence of magic waned, and for most people, those magical beings literally faded into ‘fairy tales’. However, Core Earth’s Law of Imagination means that they haven’t faded entirely.
INSIDE YOU‘LL FIND:
• Secret societies of Orrorsh
• Newspaper clippings with rumors and gossip that may
be of interest to Storm Knights braving the dangers of
Orrorsh.
• Details on the Core Earth Magic Axiom, ley lines,
magical locations and secret societies
• New gear, spells and perks