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Travelers plan a route around the world with their animal travel companion. The winner of each trick gets first dibs on the die pool which are used to travel between placed terrain cards. The most efficient route created after 4 rounds wins the game!
This game involves trick taking, dice selection, and a bit of math to maximize card and dice placement. Bonus points to those who can predict their trick taking savvy at the start of each round. Be careful as the cards you use for winning tricks are also used for making your route so your plans can be disrupted at any turn by your opponents played cards.
Year Published
2026
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