Collection Status
Your Rating
Description
1-6 players must construct a collective landing strip of cards with the aim of creating 'chute' patterns. However, you play in the dark! You must coordinate your effort using the glow in the dark dots on each of the cards corners. The winner is the player with the most 'chute' patterns - parachutes, almostchutes, semichutes - when the lights go on.
Players each receive a deck of cards that they play in turn by adding one card each to the centre of the table. Once all players have placed their cards the lights go on and scores are counted. Multiple rounds can be played and variant rules, such as speed play, can be introduced.
—description from the designer
Year Published
2021
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.