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Description
The object of the game is to go on a journey round and round any of the four circular routes and collect five picture cards from each of the wildlife, people, flowers, places and birds symbols.
Players roll the die and move, landing on a symbol and collecting a picture. Sometimes the picture has instructions to move ahead or back, so a player's turn isn't over until no more movements are directed. After five of one symbol have been collected, a player is penalized cowrie shells for every future landing on that same symbol.
The winner is the player who collects 25 cards and has the highest number of cowrie shells left (thus a player collecting 25 cards first is not necessarily the winner).
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