Skip to main content

Path of the Sword

Game ID: GID0241124
Collection Status
Description

From the back of the book:

Taking fantasy combat to the next level!

Introducing the legendary class, a new option for high-level characters who want to make a true impact on their world

A dozen new prestige classes, each with a unique organization and guidelines for integrating it with your campaign

More than a dozen new feats, including rage feats that make barbarians even more fierce in the frenzy of battle

Several alternate core classes that can be used to add flavor to characters from 1st to 20th level

Fully detailed rules for mounted combat and high-flying acrobatic combat

A new system of fighting schools that gives characters new options for building unique combat styles

More than a dozen new mounts as well as information on mount equipment and combat capabilities

A section devoted to describing fantastic locations and the effects of different terrains and environments on combat

New templates describing the benefits and drawbacks for characters who join an organization

New equipment and weapon modifications

A section on running tournaments and games that might be found at a local faire or royal competition, including rules for holding a joust

Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek