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Percepto is a puzzle game for iOS. It was my pet project while I was studying Computer Science and Design at Georgia Tech from 2008-2012. Shortly after version 1.0 was released it was chosen as Apple’s iPhone Game of the Week. Almost a year later in March 2012, I released Percepto 2.0, which significantly improved the art, added IPad support and game center, among other features.
Source: The Developer Website.
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