Skip to main content

Peripheral Code: Writing in the Margins of Ars Magica (Issue 3 - Autumn 2017)

Game ID: GID0243302
Collection Status
Description

From publisher blurb:

The third issue of Peripheral Code is bigger and better than ever, packed with adventures and campaign ideas for your Ars Magica game.

The Siege of Bedford, a complete sandbox adventure
A Bonisagus mystery cult
A mythic location, the Covenant of the Green Knight
Saga ideas for the Rhine Tribunal
The adventures of Heron Moros, an apprentice of House Tremere, in Africa
And "The Bastion of the North," an entire saga set in the 11th century

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek