Skip to main content

Phoenix Command: Special Weapons Weapon Data Supplement

Game ID: GID0244288
Collection Status
Description

While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map.

This Special Weapons Supplement to the Phoenix Command Combat System contains all the necessary rules and data for a wide variety of unusual or distinctive weapon systems, included are:- Riot Control Gear, from Tear Gas to Plastic Bullets
- Protest Weapons, from Rocks and Bottles to Molotov Cocktails
- Incendiary Weapons, from White Phosphorus Grenades to World War II and Modern Flamethrowers
- Modern Military Equipment, from Claymore Mines to Miniguns
- Archery Equipment, from the Horsebow of ancient times to the modern Compound Target Bow
- Weapons of Stealth, from Silencers for Sub-machineguns and Pistols to Garrotes and Strangulation Techniques

This supplement allows Phoenix Command players to incorporate a wide variety of powerful, unusual, or highly specialized weapons into their gaming.

-from the back cover

Year Published
1989
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek