How do you take the perfect picture of a group of people if you only have one try? Each character has different wishes. Some want to be at the front of the picture; some want to stand next to another; and some really don't want to be next to that one particular person by any means. Do your best to make everyone happy – even if you don't actually know all the characters' preferences…
In Picture Perfect, first released as Der Perfekte Moment, you need to arrange fourteen characters to take the perfect photograph. Each of them has three specific desires that you want to fulfill. Unfortunately, these desires are hidden in envelopes.
During the game, the players try to take a look inside these envelopes to figure out how to place the characters correctly. To do so, they trade their information with others — or maybe try to hide it...
Whoever earns the most points at the end of the game has fulfilled the most desires and becomes the master photographer.
- Charming, silly, and family-friendly
- Beautiful components and gentle tension
- Some group may prefer heavier games
Mechanics (from transcript analysis)
- pattern construction / envelope/demands drafting — players arrange downton-esque portraits with hidden demands and possible auctions
Video topics + discussion points
Quotes (from this video)
- it's a treasure trove of puzzling riches and i love it
- this box is the campaign that takes the form of a delightful comic
- a gorgeous game unlike any i've played this year or most other years
- it's an app-driven competitive storytelling game which just boggles my mind a little
- it's all about family
References (from this video)
- feels like a party and deduction hybrid
- very accessible, great at introducing new players
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Picture Perfect is more of an experience than a board game
- my favorite thing about Picture Perfect was that it didn't feel like a board game
- this game felt like a great party game that was mixed with a memory game
- Cape May is a really interesting new city building game for one to four players
- Katara is a really interesting area control game for two to four players
References (from this video)
- Distinctive, charming puzzle feel
- Expansions offer new twists and depth
- Rough edges and some household tweaks discussed by the host
- Group portrait composition with social scoring
- Family/photo arrangements with character constraints
- Charming, puzzle-like family tableau
Mechanics (from transcript analysis)
- Set/arrangement scoring — Arrange characters to match in envelopes; points come from matching needs.
Video topics + discussion points
Quotes (from this video)
- This is a very nasty auction style game.
- I think it's a great design.
- One of my favorite games if not my favorite game.
- It's nice that it plays in about 30 minutes.
- I think it's a wonderful design.
References (from this video)
- Novel concept and easy rules
- Good for introducing new players
- Some may find the memory element novel but thin
- Requires remembering scattered details
- Capturing the perfect photo
- Photography-themed memory and placement
- novelty encoding with memory elements
Mechanics (from transcript analysis)
- Memory and information sharing — Remember and compare shared information to score.
- Memory-based scoring — End-of-round scoring depends on remembered details.
- spatial placement — Place standees to maximize information exposure and scoring.
Video topics + discussion points
Quotes (from this video)
- Sagrada is a really cool dice placement puzzle
- beautiful art and design of the game
- a really cool bounty hunting pick up and deliver game
References (from this video)
- No dice rolling required
- 14 unique characters
- Multiple hidden preferences per character
- Variable objectives create replayability
- Cranks up deduction significantly
- Simpler to teach than Clue
- Removes arbitrary luck factor
- No murder theme (if that matters to player)
- Photography
- Guest positioning
- Event composition
- Guest preferences
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Saying that Catan is the best game out there is like saying a 95 Camry is the best car ever - sure it set the standard in its day but things have progressed since then
- Are you looking to take your game collection to the next level?
- The castles of burgundy is the perfect next step for someone who's out there wondering if there's more to life than Catan
- Metro X is a much smaller and much lighter game that carries the joy of Ticket to Ride in a package you could bring on an actual train and enjoy
- That's Pretty Clever feels like if Yahtzee had an older brother that went to college got his degree and didn't develop a gambling addiction
- Hive is just the right amount of abstract thinking to feel like a challenge while still being fun
- Picture Perfect has those elements of Clue that have made it a staple for so many years - it cranks the deduction all the way up to 11
- When was the last time you made it to the end of a game of Trivial Pursuit without either cheating or giving up or throwing the game?
- Half Truth is a trivia game the way it's meant to be played - it's quick, it's fun, and it doesn't punish you too hard if you don't know something
- If your clue giver has any form of analysis paralysis at all then you might as well pick up a new hobby because you're going to be waiting forever
- So Clover is low stakes, it's quick, it's really easy to teach and you still get all the fun of hidden clues and word association
- You still get that Scrabble satisfaction of making the perfect word but it's in a time frame that's incredibly manageable
- The Crew takes the classic trick taking game formula and adds just enough of that special sauce to make it one of the most accessible and most fun games
- There are better games out there, there are way better games out there that fit those criteria and don't make your grandma cringe
- Monikers is a perfect party game that's super easy to learn and leads to a ton of memorable moments
- I'm a board game sommelier
- I hope this list gives you some ideas on what to give or what to ask for this holiday season
References (from this video)
- great theme and fresh memory approach
- reliable family-friendly option
- requires tracking and can rely on a lot of recall
- remembering who should stand where
- family portraits with memory-based placement
- Cabo
- Times Up
Mechanics (from transcript analysis)
- memory — recollect preferences of characters to arrange a portrait
- Set collection / placement — arrange characters to satisfy constraints
Video topics + discussion points
Quotes (from this video)
- the game is super fast
- I highly recommend that one
- Witness used memory in quite an interesting way
- it's really good family weight game where the actual lack of memory skills can actually make the game better
- Extremely charming and I think um very underrated actually
- This is a cool party game because even if your trivia knowledge isn't very good, you can still get the answers correct based on the previous clues given
References (from this video)
- intriguing premise; new take on deduction genre
- standees and visuals look cool
- novelty may require a learning curve for some players
- deduction and negotiation to arrange a perfect photo
- photography studio; character line-up
- social deduction-light negotiation
- Dixit
- Code Names
Mechanics (from transcript analysis)
- deduction — fulfill desires tied to characters via envelopes
- negotiation — players negotiate and deduce who wants what
Video topics + discussion points
Quotes (from this video)
- i'm super stoked to be going to my very first mega board game convention
- if you're looking for a three to four hour game on this list you'll probably have to check elsewhere
- i try to make sure that all of these games are reasonably sized and also reasonably priced
- i definitely want to check out tootin common
- this expansion has different asymmetrical powers and new starting decks plus a bunch of different mechanics
- the little marbles seem really nice and tactile
- i haven't actually played any of the unmatched games before but i've heard really great things
- i'm super intrigued to figure out how the player interaction and negotiation works
- i would love to play this one at a higher player account just to see what the competitiveness looks like
References (from this video)
- Unique, quirky theme and presentation
- Relaxing, puzzle-focused gameplay that emphasizes process over winning
- Requires some setup and rule clarity to newcomers
- Wordle
Mechanics (from transcript analysis)
- character arrangement — Players arrange characters (or tokens) in a specified order to satisfy constraints revealed during play.
Video topics + discussion points
Quotes (from this video)
- top 10 chilled board games now for me
- it's such a relaxing game in my opinion
- the production really does help it because it's a lovely lavish Deluxe feeling game
- think Wordle but the Twist on this game
- cooperative game ... very relaxing
References (from this video)
- Cool theme
- Interesting mechanics
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I play Qwirkle every morning - it's a perfect way to start my day
- The art is just beautiful and I'm really proud to own and show off to people when they come over
- The game is whatever you create it to be
- This game blew my mind
- It feels like you can do anything and because of that I was just blown away
- You can play a hundred different ways and you could probably still win
- This is not gonna get old - we may not play it a ton but when we do play it it's always a blast
References (from this video)
- memory works well without heavy memorization
- neat theme
- memory-based deduction can be fiddly
- memory/deduction with social goals
- group photo session
- clever social puzzle
- Dixit
- Codenames
Mechanics (from transcript analysis)
- memory/deduction — remember preferences to place people for the best photo
Video topics + discussion points
Quotes (from this video)
- this one might be the most diverse one
- i thought this game had some really tacked on mechanisms that just did not need to be there
- this is basically a kids game
- it's striking, but not everything lands
- a very solid gateway game
- goa is a great example of classic euro design
References (from this video)
- innovative concept
- engaging party vibe
- rules can be a touch fiddly for newcomers
- social photo-ops
- dinner party photography
- party game with a light aesthetic
- Kawaii Pets
Mechanics (from transcript analysis)
- Role assignment — players coordinate positions to create the perfect photos
- set collection — collect types of photos or guests to score points
Video topics + discussion points
Quotes (from this video)
- "it's Mad Max on steroids where you just killing up folk in your car"
- "this is the addiction show"
- "Stone Age is my favorite worker placement game"
- "it's a trick taking game"
- "Unmatched Slings and Arrows... Shakespeare going to war"
- "be sure to check out moving out"
References (from this video)
- Unique and memorable concept with dioramas and sleeves
- Engaging, family-friendly interaction
- Strong thematic cohesion and tangible components
- Some design edges could be ironed out; events can feel extraneous
- Mechanics can become fiddly if players add back in auction components
- Requires careful setup and memory; might be challenging for very casual players
- Memory, group photography objectives
- A dining table with miniature dioramas; players arrange a photo scene
- Character-driven objectives realized through sleeves and stored memo reveals
- Cascadia
Mechanics (from transcript analysis)
- event cards (auction-lite) and elimination — round events can alter the flow; auction-like bidding for information adds complexity
- group scoring via photo composition — points come from satisfying character wants for a congruent photo arrangement
- Memory / hidden information — each character has wants stored in sleeves; players must remember and map wants to maximize scoring
- memory-enabled scoring decisions — limited information each round requires strategic recall
- set-up memory aids — distinct character standees and sleeves help anchor memory without heavy bookkeeping
Video topics + discussion points
Quotes (from this video)
- this is actually climbed to the front of my favorite deck building style games because it's all self-contained you don't need to keep buying new stuff
- does not outstate its welcome at all
- a punchy and quick experience that captures the race feel
- the concept of this game is absolutely fascinating
- memory in the game and making it fun is a bit of an anomaly for me
- a fantastic little family game here
- with the right release and the right marketing this game could be as big as Cascadia
- an absolute gem of a game
- this game's a better game than Cascadia
- the game experience is that rich and it is that enjoyable without being complicated
- it's going from strength to strength for me personally
References (from this video)
- family photo lineup, puzzle constraints
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- you start rich and you're trying to blow as much money as you can as quickly as possible by making bad investments
- this one however has a quite a different feel to a lot of the other rolling rights
- it's strictly two player puzzly abstract style game
- this is the newest printing of the bunk
- this one actually uses the between two cities mechanism where you're working with the people to your left and right except on this one
- it's a game that's fascinated me
- the idea of puzzle this stuff around get the ideal family photo
- gamers bingo
References (from this video)
- Interesting artwork and box presentation
- Potentially strong family appeal
Mechanics (from transcript analysis)
- deck/draw and set collection — mechanisms revolve around collecting and arranging picture elements.
Video topics + discussion points
Quotes (from this video)
- I'm trying to only keep the games that I really love because of course I have so many games coming through on the channel.
- Theme isn't really important to me. It's all about the mechanisms.
- I do share a collection with my brother.
- Beige euros.