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Pit

Game ID: GID0246168
Collection Status
Description

Pit is an open-outcry commodity trading game. The first edition in 1903 had a deck of 63 cards, 9 each of 7 commodities, each with a value (ranging from 40 for Flax to 100 for Wheat). Players offer trades by crying out the number of cards they want to swap (“One! One! One!”, or “Three! Three! Three!”) but not their identity. The winner of the hand is the first to collect all of one commodity, declaring “Corner on Wheat!” or whatever commodity has been collected. The winner of the hand scores points equal to the value of the commodity, and the winner of the game is the first to 500 points.

The 1904 Edition of Pit added much fancier artwork and the famous Bull and Bear cards, which provide wild-card and penalty features. The early editions allowed a maximum of 7 players, but later versions supported 8 and in at least one case up to 10.

Pit’s designer, noted psychic Edgar Cayce, is often accused of having stolen the idea from the game Gavitt’s Stock Exchange (G-S-E) invented by Harry Gavitt. While G-S-E claimed patents dating as early as 1896, it involved trading railway shares, and was only copyrighted and published in 1903, the same year as Pit. In addition, the only related patent assigned to Gavitt is US746492 A, filed October 7, 1903, and granted December 8, 1903. Also hitting the market in 1903 was Bourse', a remarkably similar open-outcry commodity trading game from Flinch Card Co., using an 80-card deck with 10 each of 8 commodities, and Panic, using a 65 card deck with 8 each of 8 commodities and a Panic card, roughly equivalent to the Bull. Pit, however, seems to have cornered the market on open-outcry games, as neither of its competitors were seen again after 1904.

Year Published
1903
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
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Video cwN-lasaYmg Actual Lol Q&A at 3:07 sentiment: mixed
video_pk 815 · mention_pk 2332
Video thumbnail
Click to watch at 3:07
Overall sentiment (raw)
mixed
Pros
  • Silly
  • Fast
  • Noisy
Cons
  • Feels like it's down to luck
Thematic elements
  • Trading
  • Chaotic real-time trading
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Life's too short
  • I want designers to try new things
  • I want someone to come along and invent the next deck building
References (from this video)
No references stored for this video.
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