Pixel Tactics is a head-to-head game of tactical combat for two players. Each player has an identical deck of 25 cards, from which they draft a leader. The leader's abilities alter vastly the strategy and playability of every other card in the deck, making the game playable in 25 different ways.
In the game, players take turns placing cards and attacking. Each card can activate in various ways, taking on offensive capabilities in the front rows of the unit, or support powers in the back rows. Cards can also be played as orders – powerful single-time effects that can turn the tide of battle.
Play continues until either player's leader is defeated. A typical game is best of three or five rounds.
Pixel Tactics takes place in the same world and uses many of the characters from Level 99 Games' BattleCON: War of Indines, but its game play is entirely unrelated.
- Thinky, multi-use cards
- Compact engagement
- Not as expansive as larger titles
- Duels with multi-use cards
- One-vs-one tactical duel game
- Thinky / card-driven
Mechanics (from transcript analysis)
- dueling mini-game — Two-player tactical skirmish using cards
Video topics + discussion points
Quotes (from this video)
- it's a euro style game that plays up to six
- it's fully simultaneous
- Concordia Venus ... brings in team play and that lets you play two on two which is a four player game and it also lets you play two versus two which is a six player game
- not a euro game really it's more of a deduction style game where it's one versus many
- I started to work on that video and I'm hoping to make it happen
- Miniatures don't do anything for me