From publisher blurb:
Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or even as a mini-adventure site in its own right. GM’s Miscellany: Places of Power comprises the following Places of Power:
Places of Power: Beacon Promontory
Places of Power: Dead Man's Run
Places of Power: Dragonmarch Keep
Places of Power: Dreamden
Places of Power: Forgotten Athenaeum
Places of Power: Fort Vigil
Places of Power: Fraywrack
Places of Power: Khla'Akear
Places of Power: Oleander's Sanctuary
Places of Power: Raveneye Sanatorium
Places of Power: Soulspur Inn
Places of Power: The Last Resort
Places of Power: The Mudded Manse
Places of Power: Tibol-Korrin
Places of Power: Tumblestone Inn
Places of Power: Visionary's Perch