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Places to Go, People to Be (Issue 13 - Jun 2000)

Game ID: GID0246712
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Description

In this issue:

Roleplaying games are unique in that they combine the interactive art of games with the static arts of drama and literature. The edge where these things meet is the art of adventure design, our focus for this issue. Doc Rotwang and Altin take a hard look at using literary techniques in scenarios, and Paul Mackintosh provides plenty of ideas for some wartime stories. We close with Darren again showing us the weird side of adventuring. Ed.

Contents:

Regulars:

Highlights - Origin nominations and much, much more
Once Upon A Time - The long and winding road - Paula Dempsey
Gaming Links - The world is your mollusc - Steve Dempsey
Readers' Forum - The readers react

Articles:

Designer Gaming: Part Two - Adventure Writing 101 concludes - Altin Gavranovic
It's a Dog(soldier)'s Life - Adventures in wartime - Paul Mackintosh
It's All in the Technique - Doctor Rotwang ponces up
Twisted Tales #2 - Haunted houses were never quite like this - Darren Maclennan

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