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Places to Go, People to Be (Issue 17 - May 2001)

Game ID: GID0246716
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Description

In this issue:

Is it that time again? Hoo boy. Well, this issue, we're once again fully locked and loaded with gaming goodies. Jesse Burneko fires the first shot, asking if we've got our thoughts on rules flexibility backwards. Then Jody gives us the lowdown on some new freelance adventures for D&D3E. Brendan Arnold and Rebecca Stevenson bring up the rear with a look at sharing narrative control, and superhero gaming, respectively. Zap! Kapow! Get reading! Ed.

Contents:

Regulars:

Highlights - The outside scoop
Once Upon A Time - Everything but the girl - Jake de Oude
Gaming Links - Find your destiny - Steve Dempsey
Readers' Forum - Matriarchial mumblings

Articles:

Why Bishops Move Diagonally and Other Stupid Questions - Rules is rules - Jesse Burneko
Review: Fiery Dragon Adventures - D20 Deconstruction - Jody Macgregor
Changing the Roles - Breaking down the player/GM barrier - Brendan Arnold
Introducing Superhero Gaming - Zap! Kapow! - Rebecca Stevenson

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