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Places to Go, People to Be (Issue 18 - Aug 2001)

Game ID: GID0246717
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Description

In this issue:

This issue, our big buzzword is Structure: how to get it, and how to do without it. Patrick leads off with an exacting look at building a really well structured campaign. Antoine - one of our French friends follows with a more general but equally thorough look at adventure construction. Alex gives us a break from all this heavy stuff with a humorous look at freeform gaming. But before we finish, Scott challenges us to play incompetent PCs. Get your pencils out and take notes! There will be a test later! Ed.

Contents:

Regulars:

Highlights - Hush, tish and fibble
Once Upon A Time - A Taxing Situation - Kevin Kaier
Gaming Links - I think you know what this is by now - Steve Dempsey
Readers' Forum - Same to you with knobs on!

Articles:

Construct Your Campaign - With Meccano! - Story structuring made E-Z - Patrick O'Duffy
Questions of STRUCTURE - Adventure design made E-Z - Antoine Dinimant
No System? No Problem! - Freeform chaos made E-Z - Alex Loke
Competence is Overrated - Characters who suck and the players who love them - Scott Lynch

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