In this issue:
Our tenth anniversary edition! We begin with an interview with some of our editors' favourite indie game designers. We then consider adding some winter realism to our games, and how armour should really work. We then turn to character generation, what questions should you ask? and how might they be answered?. Finally our founder Steve Darlington does his best to sum up what it means to play a character.
Contents:
Editorial - A personal note - Steve Dempsey
Readers' Forum - Letters from afar
Indie–apolis - A great place to meet game designers - Steve Dempsey
Winter Games - More than Snow–men and –angels - Pierre Nuss
The Armour Problem - The chafing is terrible - Steven Satak
A Question of Character and An Exemplary Character - Who is this person? - David Astley
Summing It Up - What makes the man, woman, or thing? - Steve Darlington