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Plato's Cave

Game ID: GID0247432
Collection Status
Description

This Board Game/Puzzle is built on Plato's Cave Allegory and the diagram from Carlo Cipolla's essay "The Basic Laws of Human Stupidity".

It is about gaining experience of the human nature, becoming a better person, to then escape the cave and become enlightened. In the process, each player must help others to become “enlightened enough” and accumulate an accepted number of Brain-Cells to also gain applied intelligence. That way, everyone becomes efficiently useful, for the whole society to benefit.

This game was not created to target or to mock people with the words Nifty, Stupid, Egoist, Warm-Hearted, Super-Genius or King of Fools or other stereotypes. The behaviors have been already experienced by us (especially by the creator of this game) and by playing Plato’s Cave, we get to experience them again to think critically and creatively.

The IQ scale used in this game is a playful one and has nothing to do with other (subjective) IQ scales used around the world.

And in contrast to some other games, where we are taught to harm others in order to win, in this game we win by helping others.

Experience and knowledge are combined to become intelligence.

The game is played by 2 to 4 Players, while there is also a 1-Player Puzzle.

—description from the designer

Year Published
2024
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