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Character creation involves Race selection, Specialty selection, and Standard Attack selection. Characters have four Abilities (Strength, Dexterity, Intelligence, and Charisma) and a Stamina score. Attributes have Stats purchased from a point pool; beginning Stats range from 0-4. Characters gain Experience and Levels (1-20).
The Player's Resource is divided into fourteen major HTML sections: Character Sheet, Character Creation, Combat Rules, Reading Abilities, Non-Combat Actions, Character Races, Weapons & Spells, Special Abilities 1-4, Minor Summons, Major Summons, and Status Affects [sic]. The bulk of the game mechanics are found in the Player's Resource (Combat Rules and Non-Combat Actions sections).
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