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Plot Density

Game ID: GID0248154
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Description

From the introduction:

One of the problems with a mundane or "normal" setting (such as an unaltered modern world) is that if there are always neat and interesting plots for the player characters (PCs) to solve, things can start to look a little ridiculous after a while. Why do all these weird things keep happening? Why do they always happen where the PCs are?

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