Publisher's blurb:
Porters Pass is a part of my micro-location series. These are created to place in small nooks and crannies of your campaigns to give it more spice. The adventurers go traipsing all over the place and sometimes it good to have a little something, something at the ready.Porters Pass does have larger implications, but that can be easily solved with GMing mojo. I present a group, Porters of Gideon, which was in my first published adventure, Knowledge Illuminates. The Porters reason for existing is eliminate items that cause planar travel and to close any gates between planes. With all my micro-adventures I include a batch of adventure seeds to kick start some 'happenings' when the party comes through. Putting them in the middle of something going on is a fun way to engage them and then they'll have to sort it out as they go.I've included a PDF and a map. Please let me know if there is a 'place' you like to see developed. I like to keep the areas smallish then develop its personality and culture. Thanks again to all those who support my Patreon. It is much appreciated.