Skip to main content

Power of the Vril

Game ID: GID0251548
Collection Status
Description

Publisher's blurb:

In this adventure set near the end of World War II, join a daring commando raid that blows open a new, weird front in the war. When a midnight raid on a Luftwaffe base reveals more than advanced aircraft, the player characters discover a strange new threat capable of turning the tide of the war. Players can assume the roles of six premade characters—a multinational team of Allied commandos—or they can make their own characters using the included additional player options.

Power of the Vril can be run as a short, one or two session adventure or can be expanded into a campaign by using the rich adventure seeds and campaign hooks included. The war may be soon over, but the battle with arcane forces is just beginning.

Genesys Core Rulebook and either Genesys Dice or the Genesys Dice App are required to use this product.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek