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A print and play sports simulation using cards and dice to replay ski jumping tournaments, including season play for men's and women's events.
The roll of a number of dice will determine the outcome of each jump with each jumper having two attempts with the second-round field being limited to the top qualifiers from the first jump. Scores are determined by distance jumped and style points with each result being influenced by the skier's real life performance in the season being replayed.
Year Published
2020
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