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Privateers is an excessively rules-light tabletop roleplaying game that assumes the player-characters are Privateers in the Age of Sail, government-sponsored soldiers-of-fortune under letters of marque authorizing both hunting pirates and capturing enemy nation’s ships & attacking their colonies.
All you need to play are these rules, a few scraps of paper, pencils, at least two six-sided dice (2d6), and a few friends! One player runs the game as the Gamemaster (GM), while everyone else plays as a Privateer; the more the merrier!
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