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Project L

Game ID: GID0253729
Collection Status
Description

Build pieces, develop an engine, perfect your strategy, and win the game!

Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression!

The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?

—description from the publisher

Year Published
2020
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 14 · mix 0 · neu 1 · neg 0
Mentions per page
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Showing 1–16 of 16
Video nCOJigSozSE Play It Right rules teach at 0:22 sentiment: positive
video_pk 10861 · mention_pk 32045
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Click to watch at 0:22
Overall sentiment (raw)
positive
Pros
  • Varied puzzle difficulties (white vs black) encourage strategic planning
  • Master action enables powerful multi-puzzle placement
  • Engine-building aspect adds depth and scoring optimization
  • Clear core loop of taking, upgrading, placing, and finishing puzzles
Cons
  • Endgame can be lengthy if not managed carefully
  • Scoring can be nuanced and potentially confusing for new players
  • Rules density may pose a steeper learning curve
Thematic elements
  • puzzle solving and engine-building through tile placement
  • Abstract puzzle arena where players fit and build puzzles to score points
  • procedural strategy with clear rules and scoring
Comparison games
none
Mechanics (from transcript analysis)
  • Action economy — On a turn you perform up to three actions from a defined set: take, upgrade, recycle, place, master.
  • deck management / endgame trigger — White puzzles are easier and worth fewer points; black puzzles are harder and worth more. The game ends when the black deck is exhausted.
  • engine-building — Completing puzzles and using the master action creates an engine that boosts scoring opportunities.
  • tile-fitting / tiling — Players fit puzzle pieces into recessed areas to complete puzzles and earn new pieces and points.
  • upgrading / drafting — Upgrade action lets you add a new level-1 piece or replace existing pieces, with level constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very cool action to do if you have multiple open puzzles in front of you and the right tiles to put in them as this boosts your engine.
  • You may choose to not place a piece on a puzzle if you don't want to.
  • And that's all you need to know in order to start your first game of Project L.
  • The tie breaker in case of a tie is the number of completed puzzles.
References (from this video)
No references stored for this video.
Video FenSIi6hRRA Foster the Meeple general_discussion at 4:06
video_pk 9977 · mention_pk 29386
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Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Two recommendations per category — a curveball for Jeff since he didn't know I was pulling out two classic picks.
  • Draftasaurus and Catapult Kingdom are great for kids because eight-and-a-bit-year-olds can engage with simple rules and bright components.
  • We want other people to love games, so you're going to get them games for Christmas whether they want them or not.
References (from this video)
No references stored for this video.
Video pd0vLL7cZ6M Foster the Meeple general_discussion at 8:21 sentiment: positive
video_pk 9750 · mention_pk 28785
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Overall sentiment (raw)
positive
Pros
  • tactile components are appealing
  • accessible entry point for puzzlers and newcomers
Cons
  • not deeply strategic for some players
Thematic elements
  • tactile puzzle solving
  • Tetris-like puzzle pieces and tile-based challenges
  • familiar, tactile puzzle experience
Comparison games
none
Mechanics (from transcript analysis)
  • engine upgrading — upgrading or expanding puzzle mechanisms to enable more complex builds
  • puzzle tiling — placing tactile tiles to build puzzles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just easy breezy beautiful cover girl
  • it's very tranquil just calm down and play games
  • crocodile is perfect for a first date
  • co-op games are great for first dates
  • the art is super cute
References (from this video)
No references stored for this video.
Video BtfCzbHla6U Board Game Co top_100_list at 3:20 sentiment: positive
video_pk 9581 · mention_pk 28327
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Overall sentiment (raw)
positive
Pros
  • fresh take on polyomino puzzles
  • tableau-builder mechanic with a novel twist
Cons
  • not enough explicit cons discussed; perceived as niche by some due to abstract nature
Thematic elements
  • efficient puzzle optimization, polyomino fitting
  • abstract puzzle world; polyomino/tau-building tableau
  • abstract, puzzle-driven
Comparison games
  • Square One
Mechanics (from transcript analysis)
  • polyomino placement — place polyomino shapes to fill and optimize output on a evolving tableau
  • resource-management (polyomino pieces) — collect and use polyomino pieces as scoring resources while integrating shapes
  • tableau-building — build and optimize a multi-box tableau across turns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's 80 through 71. We're counting down the list.
  • This is a delightful game that is accessible, easy to teach, and incredibly replayable.
  • Onward is the new version of Sky Tier. It's a MOA-style game with a volcano eruption climax.
  • Canvas is a delightful game. It’s accessible, a great gateway, and the art is stunning.
References (from this video)
No references stored for this video.
Video A6HUSCRRFvE Board Game Hangovers top_10_list at 6:04 sentiment: positive
video_pk 9505 · mention_pk 28113
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Overall sentiment (raw)
positive
Pros
  • elegant design
  • tactile satisfaction
  • strong visual appeal
  • good interaction with 3-4 players
Cons
none
Thematic elements
  • card layering and card fitting
  • sci-fi / constructible cards
  • elegant, tactile
Comparison games
none
Mechanics (from transcript analysis)
  • card-fitting into layered cards — Players fit pieces into double-layered cards; upgrade and draft to complete cards for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's simple, it's fast and it looks gorgeous
  • one of the biggest surprises of the year
  • the most unique and original game of the year
  • it's really good
  • a big surprise and a great game on all fronts
  • game of the year for board game hangover
References (from this video)
No references stored for this video.
Video U3N13VBvhwE Roll in the Family top_5_list at 13:23 sentiment: positive
video_pk 6227 · mention_pk 18437
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Overall sentiment (raw)
positive
Pros
  • fast-paced and accessible, with satisfying puzzle flow
  • engaging when building multiple puzzles and optimizing actions
  • tactile components and polyomino-like pieces
  • master action creates opportunities for clever plays
Cons
  • setup can be a bit involved due to multiple puzzles
  • smaller pieces may be fiddly for casual players
Thematic elements
  • puzzle-centric engine-building feel
  • puzzle-driven spatial construction with cards/shapes
  • puzzle puzzle dynamics with growing complexity
Comparison games
  • Patchwork
  • My City
Mechanics (from transcript analysis)
  • master action — one turn can trigger a master action to affect multiple puzzles, creating strategic depth
  • shape/piece filling and puzzle completion — players fill puzzles efficiently to score points; limited actions per turn encourage optimization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have had 51 weeks of people complaining that we haven't had Kaye on the channel again
  • let's jump into it
  • this is going to be a top five
  • it's a great group game, green team wins, extremely accessible for group play
  • four puzzles that you're simultaneously playing
References (from this video)
No references stored for this video.
Video dXTdHLIf4kQ Unknown Channel game_review at 0:17 sentiment: positive
video_pk 6030 · mention_pk 17852
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Overall sentiment (raw)
positive
Pros
  • Beautiful, tactile components and printed rulebook
  • Simple rules and quick play time
  • Good solo play experience
  • Excellent production value and aesthetics
Cons
  • Limited interaction between players; largely multiplayer solitaire
  • Higher price for a quick filler game
Thematic elements
  • Scoring through card completion and piece upgrades
  • Abstract tile-placement on cards in a tabletop setting
  • Abstract, tactical puzzle with short play sessions
Comparison games
  • Azul
  • Azul Patchwork
  • Cartographers
Mechanics (from transcript analysis)
  • Card scoring and endgame — Scoring occurs via filled cards; game ends when scoring cards run out
  • Piece upgrading — Upgrade small pieces to larger ones to increase scoring potential
  • tile placement — Players place and upgrade pieces into cards to complete them and score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • is this the best looking game of 2020
  • it's a quiet game
  • this game has one of the most important things for new gamers: the visuals
  • i love touching them
  • opening up this rulebook... the texture is amazing
References (from this video)
No references stored for this video.
Video x_IzGZs_s7g OFPG Voices general_discussion at 10:00 sentiment: positive
video_pk 3943 · mention_pk 11533
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Click to watch at 10:00
Overall sentiment (raw)
positive
Pros
  • engaging puzzle feel
  • variety through different objectives
  • late arrival to the party but welcomed
Cons
  • could be challenging for younger players without guidance
Thematic elements
  • puzzle assembly with objective-driven scoring
  • Tetris-like puzzle in a boxed form
  • calm, family-friendly puzzle theme
Comparison games
none
Mechanics (from transcript analysis)
  • card/box-based puzzle — The physical components and cards drive scoring objectives and tile placement.
  • polyomino placement — Players gather Tetris-like pieces and place them onto objective cards to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the key to Breaking standards understand why the standards exist so the changes enhance the experience
  • using standards is a good thing it helps an explanation in manufacturing but breaking them can be so much more fun
  • there's a lot of space to explore with mechanisms like this that take advantage of tweaking expectations a little bit
References (from this video)
No references stored for this video.
Video S5wefSMWHPg Foster the Meele - Board Games Channel top_10_list at 18:39 sentiment: positive
video_pk 3332 · mention_pk 9852
Video thumbnail
Click to watch at 18:39
Overall sentiment (raw)
positive
Pros
  • incredible production feel
  • very easy to teach to non-gamers
  • highly tactile and colorful
Cons
  • availability may be limited; not as widely distributed
Thematic elements
  • Tetris-inspired challenges
  • puzzle-driven board game world
  • abstract, puzzle-focused
Comparison games
  • Seaside
  • Pollen
Mechanics (from transcript analysis)
  • polyomino/puzzle completion — assemble pieces to solve predefined puzzles around the board.
  • tile/piece drafting — players collect Tetris-like pieces to complete puzzles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful little production
  • it's just such a fun little quick game
  • it's adorable it's very chill
  • it's the exact same idea in pollen you're going to be placing out tiles
  • you surround that bug and whoever has the most of that bug type wins
  • it's basically Tetris in a board game
  • there's no winning or losing this game it's the same kind of thing as romantic
  • the production is incredible
  • it's very easy to teach
References (from this video)
No references stored for this video.
Video 0aLfbgVsqbc Good Morning Society general_discussion sentiment: positive
video_pk 2958 · mention_pk 8630
Overall sentiment (raw)
positive
Pros
  • Satisfying puzzle completion
  • Easy to learn
  • Engaging mechanics
Cons
  • Potential point loss for incomplete puzzles
Thematic elements
  • Tile placement and engine building
  • Puzzle-solving
Comparison games
none
Mechanics (from transcript analysis)
  • engine building — Players upgrade and collect pieces to complete more complex puzzles
  • tile placement — Players place polyomino tiles to complete puzzles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dopamine Heaven
  • I need this
  • I'm backing right now
References (from this video)
No references stored for this video.
Video ToaXVsg6uTA Chairman of the Board top_10_list at 3:58 sentiment: positive
video_pk 2621 · mention_pk 7756
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Click to watch at 3:58
Overall sentiment (raw)
positive
Pros
  • Engaging engine-building with satisfying tile completion
  • Tactile components and forward momentum
  • Reasonably accessible while offering depth for repeat plays
Cons
  • Not dramatically innovative, more of a hybrid of existing ideas
Thematic elements
  • tile fitting and shape optimization
  • Tetris-like polyomino tiling with engine-building progression
  • mechanics-forward with tangible tactile pieces
Comparison games
  • Silver and Gold
Mechanics (from transcript analysis)
  • engine-building — Complete tiles to gain new shapes and unlock more ambitious tasks.
  • polyomino tiling — Slot shapes into cardboard tiles, forming complete shapes for scoring.
  • three-action turn structure — On your turn you choose among three actions, including acquiring/upgrading shapes.
  • tile-based scoring pal and rewards — Completed tiles add to your scoring palette and grant additional rewards.
  • wood mass action and bulk scoring — Large plays can grant multiple tiles or upgrades at once for efficiency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The unpredictability with this one maybe a bit too much for my comfort level.
  • The board state is very busy and hard to remember what each piece can do.
  • Not for me, hence why it's number 10.
  • Breezy this game is extremely easy to play.
  • I love the way that you have to manage your resources.
  • Everything in this game feels good.
References (from this video)
No references stored for this video.
Video 7jZ1RrYba5U Carbot Rhino rules_teach at 0:13 sentiment: positive
video_pk 2307 · mention_pk 6692
Video thumbnail
Click to watch at 0:13
Overall sentiment (raw)
positive
Pros
  • Fast-paced gameplay
  • Beautiful acrylic tetris-style pieces
  • Engaging brain burner mechanics
  • Compatible with solo mode and variants
Cons
none
Thematic elements
  • Tile matching and puzzle completion
  • Abstract puzzle-solving environment
  • Abstract, no narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Action economy — Players must perform exactly three actions per turn
  • Puzzle Progression — Players gradually manage more difficult puzzles that provide more victory points
  • Resource management — Players upgrade pieces and manage their puzzle queue
  • Tile Matching — Players collect pieces of different shapes and levels to complete puzzles
  • worker placement — Players choose from five available actions each turn: upgrade, take, place, master, or recycle
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello guys it's carbot rhino and welcome to one more blade right video
  • today we're gonna have a little preview of the brand new expansion for project l it's called finesse
  • project l the base game is a fast paced tile matching brain burner with beautiful acrylic tetris pieces
  • the new expansion finesse adds some extra tiles which can influence your tactics
  • finesses actually come into play from the third round onwards
  • you can now spend those and perform the special actions called inserts
References (from this video)
No references stored for this video.
Video XOIDN-6CIPU Brothers Murf top_10_list at 20:40 sentiment: positive
video_pk 2104 · mention_pk 6180
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Overall sentiment (raw)
positive
Pros
  • Highly intuitive; quick to teach to new players.
  • Tectonically satisfying tactile components.
Cons
  • Theme may be light for players seeking thematic depth.
Thematic elements
  • puzzle construction and space-efficient filling of a void.
  • Puzzle-oriented, Tetris-inspired spatial arranging with colorful acrylic pieces.
  • intuitive and straightforward; emphasis on tactile satisfaction
Comparison games
none
Mechanics (from transcript analysis)
  • Dual-layer cards / void filling — Players use bright acrylic shapes to fill a central void via a layered card system.
  • Piece upgrading / exchange — Completing tasks unlocks new shapes and options, enabling bigger fills.
  • Tetris-like fitting with visual feedback — Bright pieces and a void-based core provide immediate, intuitive feedback on placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "we're easy to love and these games are as easy to love as we are"
  • "there's no real downtime and you always feel like you're doing something"
  • "it's just one of those games that seems to sing really, really well with a lot of different people"
  • "real talk is as much as I love Feast for Odin, they're more important than like a Feast for Odin"
  • "it's very satisfying to do"
  • "you want a game that's going to go over well with like 90% of people? We think these 10 could do that."
References (from this video)
No references stored for this video.
Video Cx9UY_mZUsw Unknown Channel top_10_list at 5:12 sentiment: positive
video_pk 1658 · mention_pk 4842
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Overall sentiment (raw)
positive
Pros
  • highly satisfying tactile gameplay
  • teaches quickly (less than 5 minutes)
Cons
  • solitaire-puzzle vibe may not appeal to everyone
  • subject to a single-table experience
Thematic elements
  • tetris-like puzzle-solving with tasks
  • abstract task-based puzzle world
  • satisfying, tactile, puzzle-driven
Comparison games
  • polyomino/tiling puzzles
  • family-friendly puzzle games
Mechanics (from transcript analysis)
  • action cycling — take pieces, complete tasks, exchange pieces for bigger ones
  • puzzle completion scoring — remove completed pieces and score the card
  • tile/piece placement — place tactile pieces on task cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't want to learn any more games
  • it's fairly quick it's pretty much so always 30 minutes
  • you can teach both of these so far in less than 5 minutes
  • this is one of those games where you're like oh okay there's quite a bit of rules and then you sit down to explain and they're like I guess that's it
  • it's also super satisfying
References (from this video)
No references stored for this video.
Video tShIT2ljkEQ Brothers B top_10_list at 1:25 sentiment: positive
video_pk 352 · mention_pk 1020
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Overall sentiment (raw)
positive
Pros
  • intuitive
  • gateway-friendly
  • simple
  • aesthetically pleasing acrylic components
Cons
  • no theme
  • abstract may be less appealing to some players
Thematic elements
  • none
  • abstract/no theme
  • minimalist
Comparison games
none
Mechanics (from transcript analysis)
  • tile/fill voids on cards — filling voids on dual-layer cards with acrylic pieces
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Boop I love all of them I will buy every single one of them I don't care I absolutely love this game
  • it's a perfect Gateway game to kind of get people into the hobby
  • Santorini is a great abstract strategy game
  • it's a Maang inspired game
  • this is a banger of an abstract strategy game
  • I will buy every single one of them
References (from this video)
No references stored for this video.
Video lwP1yKQoByQ Unknown Channel general_discussion at 7:42 sentiment: neutral
video_pk 91 · mention_pk 216
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Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • unknown
  • Unspecified prototype or title
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Referenced as a potential pick; mechanics not detailed in transcript.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • not all board games are perfect for all situations but some are
  • we're all on the same submarine and we're all trying to get treasure as much as possible
  • it's a very simple dice rolling treasure collecting game
  • it's the perfect pick for this task
  • Quacks of Kwellingberg is basically a bag building game or pool building the game
  • it's not fully luck based i mean people listening oh it's just fully locked based or what are you suggesting no it isn't
  • deep sea adventure small box not a party game
  • canopy this could be perfect fit for both of you
  • my husband only wants to play romicoop i think i'm doomed
References (from this video)
No references stored for this video.
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