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Description
A small-scale skirmish game for 6" action figures. Battles are between Masters with 5 figures or less per side.
Masters draw cards and compare values (ala War) to determine movement/attack initiative order and resolve combat. Movement and shooting ranges are based on cards length. Optional rubber band shooting rule allows hit/miss determination. Basic H2H, Critical, Reversal, Cover rules are also included.
The game was primarily designed for playtime with the designer's daughter, to relive the combat scenes she watched on some kid-friendly robot shows. And probably teach her some basic math in the process.
Year Published
2012
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