A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to the afterlife.
An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal plane, the elf fights the tormented souls and put an end to their misery.
A group of dwarves explores an ancient stronghold to clash against the specter of a long dead dwarven king and its army of sword wraith that infests this place and terrorize nearby villages.
A woman travels the world to carry out ghost unfinished jobs cause they won't rest until their unfinished business won't be completed.
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Psychopomps spend their life guiding souls to peace of the afterlife. Many of them are hermits or travellers that aid spirits on the material plane to find peace, some start this journey before bonding with a spirit guide who gives them superior knowledge
Soul Saviours
The psychopomp is a new class for D&D 5e that relies on utility spells and class features to interact with dead, spirits and souls. A psychopomp can mitigate mortal wounds or inflict them, as druids seeking balance in nature, psychopomps seek the balance of life and death.
The powers of a psychopomp are granted by the bond with a spirit guide, thanks to these powers a psychopomp becomes aware of what's around him, the invisible energies of life and death and the world beyond life. Each spirit has its own philosophy concerning death and life, different objectives and grants different powers to manipulate souls.
- from the publisher's blurb