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Description
Push your luck...But not too far! Rack up points by playing cards to the stacks - but watch out! You can't repeat a color or number. Choose when to stop and score the best stack or push your luck and go for more!
Card Distribution:
5 colors - red, blue, yellow, green, purple (90 total)
Each color has numbers from 1 to 6 with 3 of each number (total of 18 cards per color)
18 roll cards
12 switch cards
Total cards: 120 (90 colored + 18 roll + 12 switch)
Card Size: 2-1/2" x 3-1/2" (63mm x 89mm) - Magic the Gathering/Pokemon sized
Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment:
pos 9 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–11 of 11
Video 4lnm7sI18bc
Board Game Coffee game_review at 4:31 sentiment: positive
video_pk 13070 · mention_pk 38188
Click to watch at 4:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lot of fun
- Mensa Select game winner
- Pleasantly surprised players
Cons
- Not enough play experience for official seal of approval
Thematic elements
- Engine building with marble mechanics
- Abstract building game
- Light family game
Comparison games
none
Mechanics (from transcript analysis)
- engine building — Players create chains of marble machines
- Marble Run — Physical interaction with pieces
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you can recruit monsters to your army that give you super powers
- it's a beautiful scary, it's a beautiful looking game
- this game is just a mini explosion, it's great
- gizmos is a lot of fun so we're giving this away our very first giveaway gizmos
- this little box the game when you see it it's not very pretty but it's so fun
- blood rage is a fantastic game
- massive Darkness two is freaking amazing
- the origami zombie side black plague is by far our favorite zombie side
- if you're gonna buy any zombie side game off the shelf Black Plague favorite one favorite one
- Cthulhu death may die is absolutely fabulous
- we can't stop playing this game
- zombie side Gear Up is getting another board game coffee seal of approval this game is so much fun
References (from this video)
No references stored for this video.
Video cDmkUMEAU8k
OFG Voices live_discussion at 58:52 sentiment: positive
video_pk 12573 · mention_pk 36678
Click to watch at 58:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fast-paced
- fun for groups
Cons
- randomness can frustrate some players
Thematic elements
- Turn-taking and risk management
- Memory and push-your-luck theme
- light, social
Comparison games
- Trio
Mechanics (from transcript analysis)
- memory / push your luck — Players push their luck by turning cards and guessing outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the minis are outstanding
- it's a fun fighting game
- it's kind of like a tableau building game and set collection game
- the box feels quality
- Ticket to Ride now they've got trains and then they have other Ticket to Ride with boats and all that stuff
- Lost Cities will make you mad all day long
- Salt and Sea is interesting
- the expedition system
- you kind of do cards and things
- circle the wagons... two-player game
- two-player game good
- Push... push your luck
- we're going to roll straight into the heart of this episode
- Terraforming Mars is the best game
- the art and packaging of Let's go to Japan is beautiful
References (from this video)
No references stored for this video.
Video KsqQpSm__wo
Foster the Meeple general_discussion at 13:15 sentiment: positive
video_pk 12407 · mention_pk 36238
Click to watch at 13:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- simple rules, quick to play, portable
- great for casual gatherings
Cons
- can be repetitive for frequent players
Thematic elements
- high-risk, high-reward
- card-based push-your-luck
- compact, quick play
Comparison games
none
Mechanics (from transcript analysis)
- push-your-luck — players draw cards and try not to bust while maximizing gains
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Cascadia is an excellent starter game for your collection.
- Just start small.
- Anybody can play it.
- I think it's a perfect starter game for your collection.
- Can't Stop is possibly objectively, in my opinion, the best push your luck game.
- Just One is a classic party game. Everybody can play this.
References (from this video)
No references stored for this video.
Video xA4wurb0qb8
Rolls in the Family top_5_list at 3:55 sentiment: positive
video_pk 11927 · mention_pk 35008
Click to watch at 3:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Quick to learn
- Tension from busts and blocking opponents
- Fun die element adds excitement
Cons
- Can be chaotic with larger groups
- Luck can dominate at high player counts
Thematic elements
- push-your-luck with color and column building
- group game night
- lightly competitive, risk-aware
Comparison games
- Uno
Mechanics (from transcript analysis)
- banking cards — you can bank a color to keep for scoring and avoid busting
- push your luck / bust mechanic — drawing more cards to build columns risks busting on a color card when a die result occurs
- set-building in columns — draw from a deck and place cards into one of three columns; cannot place same number or color in a column
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the games we most recommend that are like Uno
- the catch is that you also have the option to drop out of the round
- you can return any chip so if you're over 10 points it's actually 10 points you're getting rid of
- it's a quick card game
- the menu is randomized
- desserts actually are the only card that stay out in between the three rounds
- card drafting at its core
- everybody simultaneously on their turn is going to play one card down
- the four rows were just four random cards that were dealt at the beginning of the game
References (from this video)
No references stored for this video.
Video _9TycAmMsVA
OFPG Voices interview at 18:19 sentiment: positive
video_pk 11414 · mention_pk 33548
Click to watch at 18:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Accessible with simple rules that are easy to teach
- Engaging push-your-luck decisions within fast play
- Clear visual language via color-coded components
- Family-friendly and quick to reset for another round
Cons
- Outcome can feel heavily influenced by luck
- Color/number constraints may be tricky for color-blind players
Thematic elements
- risk management and balance through card placement
- abstract card-stacking with push-your-luck elements
- none
Comparison games
none
Mechanics (from transcript analysis)
- benching and banking — Players bench collected cards and can bank colors to protect them from later effects.
- card stacking and placement — Players lay cards into up to three stacks with color/number restrictions.
- deck-driven end condition — The game ends when the draw/deck runs out and players finalize scoring.
- dice risk element — A die roll can force players to discard colors from their bench.
- scoring via stacks and benches — Points are earned from benched cards and banked colors at game's end.
- turn-order manipulation — A switch card can reverse or alter play order (clockwise vs counterclockwise).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Always bet on black
- Push is a pusher luck game
- the end of the deck runs out of cards
- you cannot have the same number or color represented in one stack
- banking it
References (from this video)
No references stored for this video.
Video 5N6MB_MbXs0
Rolls in the Family game_review at 0:00 sentiment: positive
video_pk 9493 · mention_pk 28088
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Quick to teach and accessible
- Strong social interaction and banter
- Fits 3-6 players and plays in about 10-15 minutes
- Tension between risk and reward
- Low barrier to entry makes it ideal for casual players
Cons
- Heavy reliance on luck can undercut perceived control
- Limited strategic depth after repeated plays
- Possibility of giving opponents good cards through drafting
Thematic elements
- pushing your luck; color/point collection
- tabletop, casual social setting with 3-6 players
- no strong narrative theme
Comparison games
- Uno
Mechanics (from transcript analysis)
- banking — A color can be banked to secure its values, at the cost of not drawing more cards that turn.
- color/stack tension — Decisions about adding more cards versus preserving stacks influence how many points are exposed to others.
- die card risk — A die card introduces the chance to lose all cards of a chosen color when a bust occurs.
- Pushing Your Luck — Players draw cards and decide whether to keep going for more points or stop to bank what they've collected.
- Reverse drafting — Reverse cards flip drafting order, allowing different players to gain stacks.
- stack building and drafting — Three color/point stacks are built; players draft complete stacks as the turn ends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Push a simple card game about pushing your luck to try to collect the most point cards
- Push may be a great addition to your collection
- it's a light exercise in balancing risk and conservative play to put yourself in a position to win
- there is no theme to be found here
- the fun of push is the playful banter around the table
- if you want a simple card game that you can play with anyone you want a light experience that encourages playful banter
References (from this video)
No references stored for this video.
Video iyOHR6Kfe90
Actual Lowell top_5_list at 12:47 sentiment: positive
video_pk 5922 · mention_pk 17553
Click to watch at 12:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast and accessible for casual players
- Easy to teach and play with friends
Cons
- Luck element can feel variable; some players crave deeper strategy
Thematic elements
- push-your-luck card game
- A playful conference-call aesthetic; late-80s/Uno vibe
- light, fast, social
Comparison games
- Uno
- Spring Meadow
- Patchwork
Mechanics (from transcript analysis)
- color_and_number_column_management — Place cards by number and color into columns with column-specific rules.
- push_your_luck — Flip cards into three imaginary columns and decide when to continue or stop (bust risk).
- risk_reward_decision_engine — Balancing bust risk against potential high scores across columns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the cleverest part of on tour is the way it lures you into trying to get more points and then punishes you for your greediness
- it's gripping at the start
- one lovely touch of on tour is that you can track your strategy ahead of time by drawing lines on the board
- it's a perfect balance of early game promise and late game resignation
- Copenhagen doesn't feel like a typical Tetris game; it's about tactical efficiency
- it's incredibly approachable gateway game but with some hidden depth
- Las Vegas is the ultimate dice game for giving you big moments
- it's the kind of game I would buy for random people at Christmas
- Arion is the latest game in the Oliver series that started with an AI rim
- every decision is tough and impactful
References (from this video)
No references stored for this video.
Video hEA_boZSN7I
Board Games Hitting My Table general_discussion at 3:13 sentiment: positive
video_pk 5189 · mention_pk 15392
Click to watch at 3:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Mass-appeal accessibility
- Short, tense play with a satisfying conclusion
Cons
- Interaction may be limited; some players may want more depth
- Luck can play a significant role in late rounds
Thematic elements
- Color management under pressure; avoid duplicates
- A fast, color-drafting push-your-luck card game
- Short, punchy rounds with a dramatic last-turn moment
Comparison games
- Rapido
Mechanics (from transcript analysis)
- Bust risk and die roll — When busting, players must roll a die that can undo progress and end rounds
- Color/dye column drafting — Players play cards into three columns, avoiding color duplicates to prevent busting
- Endgame scoring via secured colors — Colors banked before endgame contribute to scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "I am learning to love this game more and more as I become more familiar with it."
- "this game struck a really nice balance of making the cards important but not making it entirely card driven."
- "this is a pretty wild bidding game"
- "some really cool swings, some good kind of guer manipulation"
- "not a tug-of-war game... it's more of a traditional euro"
- "it's a really good one. very mass appeal and I'd highly recommend Push."
References (from this video)
No references stored for this video.
Video Ey7AWFXqFPo
Let's Talk Board Games general_discussion at 17:00 sentiment: mixed
video_pk 3934 · mention_pk 11520
Click to watch at 17:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Fast and accessible for casual play
- Simple rules; quick rounds
- Tension from push-your-luck decisions
Cons
- Luck-driven flavour may not appeal to all
- Best with 3-4 players; length varies with player count
Thematic elements
- Risk management through stacking cards
- Abstract color-stacking push-your-luck
- Bluff and luck with strategic stopping
Comparison games
none
Mechanics (from transcript analysis)
- Bust mechanism — If you draw and cannot place, you bust and forfeit that turn
- push-your-luck — Draw cards and place on up to three stacks with color constraints
- Safe pile option — Save a color pile to protect it from discard
- Stack solitaire / set collection — Capture a stack when you decide to stop; discard mechanics matter
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- cdsk is a trivia based game so it's a little hoot for the family
- I actually really really like this system
- it's quick and it plays in like 10 minutes
- this is a trick taking game but the point is to sail this boat
- I don't know if I'm ever going to use this asymmetric power but then you get to the final three
- this game was a pleasant surprise for me
References (from this video)
No references stored for this video.
Video 4DUz2N8VapQ
Rolls in the Family top_10_list at 7:10 sentiment: mixed
video_pk 1295 · mention_pk 3808
Click to watch at 7:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- quick to teach
- fits a niche for casual play
- suitable for mixed-ability groups
Cons
- limited depth
- not highly rated online
- light on theme
Thematic elements
- n/a
- generic modern social table
- abstract
Comparison games
none
Mechanics (from transcript analysis)
- push-your-luck — Players decide how far to push their luck with a simple risk-reward card/draw mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these are going to be the 10 games in our collection that have the lowest average rating on Board Game Geek
- it's a very unique Cooperative game and you can't talk during the game
- the end of the round you hear someone shout I got a golden ticket
- the memories are not about the scoring but about the laughs around the table
- simultaneous play is a game changer in Seoa; it's fast and tense
- the best part is the laughing, not the scoring, in many party games
References (from this video)
No references stored for this video.
Video K8GCx6Vavdc
Unknown Channel top_20_list at 4:48 sentiment: positive
video_pk 239 · mention_pk 678
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- solid filler
- tight pacing
Cons
- can feel precarious or luck-driven
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- pile-building and dice risk — Stacking cards in columns; if you bust, you roll dice and may lose cards of a color; pressure to avoid busting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- mind was a big hit for me in 2018
- this is the second Wolfgang Warsch game
- Gloomhaven really did blow me away
- absolutely genius mechanisms
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–11 of 11