The great Pharaoh Mino has passed, and rule passes to his eldest son: Pharoah Mido. Displeased with the plain appearance of the pyramid in which his father was buried, Mido turns his attention to his own legacy. He wishes for his own resting place to better reflect his majesty and has decreed that 2-4 architects build pyramids encrusted with jewels: a pyramido. The architect who builds the most impressive pyramido will be appointed Vizier and enjoy wealth and power beyond imagination.
Pyramido is a tile-placement game in which each stage of the pyramid creates connections between them. Players take turns choosing from the available dominoes to create their pyramid. To maximize their points, players must match the jewel icons on the dominoes and place their markers of the same colors to activate the scoring areas. Each choice of domino and its positioning has a significant impact since the previous stages influence the score throughout the game.
-description from publisher
- Clever drafting, elegant scoring
- Beautiful jewel components
- Short playtime
- Brain-burning puzzles
- Color alignment can be tricky
- Pyramid-building and jewel-based scoring
- Ancient pyramids and jewel scoring
- Abstract drafting with spatial layering
- Gizmos
- Sushi Go
Mechanics (from transcript analysis)
- color-based scoring — Score jewels based on outer edge colors visible
- Drafting with color constraints — Draft tiles with color limitations to trigger scoring
- tile placement — Place domino-shaped tiles to build pyramid layers
Video topics + discussion points
Quotes (from this video)
- the biggest change in this line is ... you only have one action per turn
- I would pull out Terra Mystica or Age of Innovation this replaces Terra Mystica
- it's a brain burner
- this is a total brain burner for me
- the goal is to get the timeline as close as possible
- you can only have two lines of cards on the table
- the Advocates are where the fun is