Competitive game about managing finances during the month lifecycle. Trying to learn players effectively manage your finances as in real life. You get your salary (if not fired), have to deal with regular payments (eg. rent, groceries,...) and other unpredictable events that can make you more money or cost you extra expenses. Good management and lot of luck needed to win the game.
You move around 31 tiles (representing 31 days in month) by rolling a dice (standard d6). There are several different tile types:
mandatory payment which you have to pay when passing by (groceries, rent, mortgage, phone bill,..)
draw a card tiles - gain, pay, monthly experiences - dozens of life situations that impacts your budget
wheel of luck tiles
salary - you get paid your monthly salary (everyone starts on the same salary, can be increased in the game, but can be also 0 if you get fired)
few more extraordinary tiles (eg. vacation, being fired, etc.)
Last player standing wins the game.
—user summary