Skip to main content

Quartex

Game ID: GID0256511
Collection Status
Description

In Quartex, players take turns placing a tile next to other tiles already in play, growing an expansive tile field on the table. Each tile depicts one-quarter of a symbol on each corner. When you place a tile, the corners of your tile must match the corners of the adjacent tiles. If your tile provides the fourth corner of a shape, thereby completing it, you earn a point token of that color. At the end of your turn you draw a new tile, and the game ends once all the tiles have been placed or no one can add a tile to the field.

At the end of the game, players tally their points. Here's the fun scoring twist - each point token is worth as much as the number of tokens of that color not claimed. The player with the most points wins.

There are only 10 tokens available for each color, so if all of them are claimed, each one is worth zero points! Thus, you need to be watchful of what tokens you claim. Sometimes, less is more.

Year Published
2012
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek