From publisher blurb:
As game masters, our players often go off-track and leave us in the awkward situation of having to improvise some hostile terrain: a dungeon, facility, or cyberspace system. While Savage Worlds provides easy tools for these situations – Quick Encounters and Dramatic Tasks – a game master or group may wish for a bit more mechanical involvement and detail. Quick Grids fills this gap with a fast system to emulate a full run through a multi-stage area.
QUICK GRIDS
The Quick Grids supplement can be used to easily emulate a dungeon delve, breaking into a secure research facility, burning through a corporation’s cyberspace system, or infiltrating a hostile space station. It provides a fast rule framework while leaving ample room for individual hero decisions and roleplay.
Heroes or groups work their way through a grid of cards, discovering obstacles as they delve deeper into the chosen location. Depending on their goals they may have to succeed a specific number of rolls, cross the grid, or find a specific card.