Description from itch.io page:
We don't know who broke the world, but we know what weapon they used.
In the year 1990, the United States of America fired a nuclear attack on the Soviet Union, immediately killing millions and poisoning the land, air and water for years.
The scarce few survivors were forced into hiding. About 50,000 people fled to the relative safety of the Moscow Metro, with smaller numbers following suit in cities like Novosibirsk, Volgograd, Saint Petersburg, Yekaterinburg, Samara and others.
What will you find here?
• Complete OSR style rules for adventuring in the dangerous, irradiated wastelands of Central Asia and beyond.
• Mausritter-inspired rules
• Tables suffused with Sovietica
• A complete map-building minigame you play with whatever dice you have on hand.
• Rules for upgrading and modifying your firearms.
• A bullet-based economy, where every bullet fired is a lost resource.
• Rules for managing a crew or small community, full of both loyalists and saboteurs.
• A classless system with 36 randomized backgrounds to help you flesh out your character.
• Rough, intense exploration where resource management, thorough exploration and careful movement are rewarded over violence.
• Ten RAD Powers: body-horrory and immensely powerful radiation-powered "spells" that might shorten your lifespan.
• An advancement system powered by solidarity, mutual aid and helping your community.
• Simple rules to define settlements and factions.