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Description
From publisher blurb:
The GM's Guide zine for Radical Kids provides a whole new way to Game Master ShadowDark. Run adventures for teen and preteen characters uncovering terrifying mysteries and confronting supernatural horror in a small town in the 1980s.
Special rules include the following:
Kid-Level play for pre-teen and teen campaigns in Shadowdark
How to use the Darkness rules in 1980s campaigns
New Equipment
Rules for modern weapons in Shadowdark
Characters advance each season, not with levels
Season and Episode Generators
Creating Towns and Town Advancement
NPCs and Monsters Stat Blocks
Threat Generator and Designing Monsters
The Big Bad
Treasure and Special Items
Rules for less lethal, more danger and dramatic play modes
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