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Lady Karistyne requires you to travel to Hardby to retrieve a package on her behalf, but errand boys are not adventurers. To be an adventurerer you need to make choices, not just travel between two points. Are you ready to look into yourself and discover if you are an adventurere willing to fight for a cause or just an errand boy, sent by a patron, to collect a chest? A two-round Core Adventure set in Hardby for character level 1-15 (APLs 2 - 16). Part 7 of "Blight on Bright Sands".
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