Lo the furious mind of Harry, a leprous madman whose insanity is beyond recognition. Here lay his ravings of strange worlds filled with enigmatic characters and peculiar stories. Do mind the step, as the descent is steep down this well of folly where no light can be shed.
Therein you will find a bonanza of player options, mostly related to character classes and subclasses. Revel in the thrill of trying superficially tested supplements, or feel free to banish them to the ignominious pit of obscurity from whence they came, at your dungeon master's convenience, but understand you do so at your own risk!
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Ravings of the Mad Leper is a labor of love, years in the making, consisting of 105 pages of player options of all sorts: 34 subclasses across all official classes and Matthew Mercer's Blood Hunter (listed below), 15 artificer infusions, 4 fighting styles, 4 metamagic options, 1 pact boon, 7 eldritch invocations, 3 races, 16 feats, 6 optional rules, and 25 spells. It is designed so that every option is relevant, and none is stronger than official published material. The book's mechanics relies heavily on the improved game mechanics of Xanathar's Guide to Everything and Tasha's Cauldron of Everything.
- from the publisher's blurb